top of page

Huijie is a technical game designer focusing on gameplay, combat, tools, and improving play feels.
He has over 3 years of industry experience and 5.5 years of academic training in game development.
He is mainly interested in Strategy, Role-Play, and Action Games.

Industry Experience

Work Experience

Stormgate - Frost Giant Studios

System Designer 

Aug 2022 - Aug 2025

Working as a System Designer (Technical Designer).

  • Technical Design: Maintain Tools and Pipeline

    • Snowplay C++ scripting for the Snowplay Editor.

    • Unreal side C++ coding & Blueprints.

    • Support other designers using the Snowplay Editor.

  • Implementing units and abilities with UE5 and the Snowplay editor.

  • Tuning RTS Combat & Feel on both the tech & design side, including selection, harvesting, ability, and attack logic.

  • Designing, implementing, and iterating Hero Kits for 3VE Coop Mode.

RTS: Stormgate
-
ARPG: One Piece

Codename: Partner - Perfect World

Sep 2020 - Mar 2021

Technical Designer  

One Piece IP ARPG: Codename: Partner.

  • Technical Design: Maintain Tools and Pipeline

    • Research and handle requests from designers for the proprietary skill editor.

    • Provide documentation and skill data templates for combat and level designers.

    • Develop tools to organize data for balance designer.

  • Level Mechanics Prototype with the proprietary level editor and Unity3D​

  • Boss Design: Design Abilities and AI with Behavior Tree according to the IP.

WeChat Screenshot_20220418132117.png

Tencent Games

Jul 2020 - Aug 2020

Engine programmer Intern

Working at the Engine Team of Lightspeed & Quantum Studios of Tencent Games.

  • Research and test ETC2 texture compression & runtime virtual texture's performance on mobile with UE4.
Tencent Engine Intern

Personal Projects

wheelAdv.gif
ALT CTRL Racing Game

Two Flew Over the ETC

Technical Level Designer & Producer

A chaotic-physical-coop game built for guests during the ETC Festival.

Each in-game wheelchair needs two players, using the wheel-controller we built to play!

Personal Projects
0428compare.gif

Stone World

Technical Game Designer

A tech demo for Huijie's independent study about strategy games.
 

Startegy Game Demo
Cerberus_BehaviorTree.png
Encounter: Skill & AI

Encounter: Skill & AI

Skill Design, AI Design, and Implementation

Assignment about analyzing a Boss in an action game. Including Skill, Behavior Tree, expected player actions & player feel.

Resolution.png
Remember Me_Poster.jpg
mahoshojo_title.png
mmexport1529016807106.jpg

AR, VR, MR

Designer & Programmer

AR: Remember Me
VR: Sakura
VR: Voice Recognition Spell Casting
VR: Raft Away
VR: MahoShojo Simulator (Gesture Spell Casting)
VR: Motion Test

 

AR, VR, MR

Design Skills
Encounter Design
Enemy AI Design
Level Design
​Game Design Doc Tool Design

Tech Skills
C++
C#
Computer Graphics
Database Systems

Softwares
Unity 3D
Unreal 5
Game Maker Studio

Version Control
Perforce
Git
SVN

bottom of page